Added NrxDebugVisualizer folder
This commit is contained in:
51
NrxDebugVisualizer/Directory.Build.props
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51
NrxDebugVisualizer/Directory.Build.props
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<RepoRootPath>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)..\..\'))</RepoRootPath>
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<BaseIntermediateOutputPath>$(RepoRootPath)obj\samples\$(MSBuildProjectName)\</BaseIntermediateOutputPath>
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<BaseOutputPath Condition=" '$(BaseOutputPath)' == '' ">$(RepoRootPath)bin\samples\$(MSBuildProjectName)\</BaseOutputPath>
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<SignAssembly>false</SignAssembly>
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<IsPackable>false</IsPackable>
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<DisableImplicitNamespaceImports>true</DisableImplicitNamespaceImports>
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<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)shipping.ruleset</CodeAnalysisRuleSet>
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<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
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<EnableNETAnalyzers>true</EnableNETAnalyzers>
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<AnalysisLevel>latest</AnalysisLevel>
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</PropertyGroup>
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<PropertyGroup>
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<!--
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Make sure any documentation comments which are included in code get checked for syntax during the build, but do
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not report warnings for missing comments.
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SA1600: Elements must be documented
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SA1602: Enumeration items must be documented
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CS1591: Missing XML comment
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-->
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<NoWarn>$(NoWarn);SA1600;SA1602;CS1591</NoWarn>
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<!--
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StyleCop.Analyzers warnings that are not updated to C# 12 yet.
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SA1010: Opening square brackets should not be preceded by a space
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-->
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<NoWarn>$(NoWarn);SA1010</NoWarn>
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<!--
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Microsoft.CodeAnalysis.NetAnalyzers warnings.
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CA1812: Avoid uninstantiated internal classes
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CA1303: Do not pass literals as localized parameters
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-->
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<NoWarn>$(NoWarn);CA1812;CA1303</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.556" PrivateAssets="all" />
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</ItemGroup>
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<ItemGroup>
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<AdditionalFiles Include="$(MSBuildThisFileDirectory)stylecop.json" Link="stylecop.json" />
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</ItemGroup>
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</Project>
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32
NrxDebugVisualizer/NrxDebugVisualizer.sln
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32
NrxDebugVisualizer/NrxDebugVisualizer.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 18
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VisualStudioVersion = 18.4.11620.152
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{070F0AEA-C0A0-4B5D-9286-55574A37BE7A}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Vector3DebugVisualizer", "Vector3DebugVisualizer", "{8554ABE3-9105-4AF7-9318-81414CC190C6}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Vector3DebugVisualizer", "Vector3DebugVisualizer\Vector3DebugVisualizer\Vector3DebugVisualizer.csproj", "{D8310D46-26AC-C7D7-1668-BFEBB7072467}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D8310D46-26AC-C7D7-1668-BFEBB7072467}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D8310D46-26AC-C7D7-1668-BFEBB7072467}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D8310D46-26AC-C7D7-1668-BFEBB7072467}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D8310D46-26AC-C7D7-1668-BFEBB7072467}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{D8310D46-26AC-C7D7-1668-BFEBB7072467} = {8554ABE3-9105-4AF7-9318-81414CC190C6}
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {40A38C8A-61B7-427B-A430-DEB75BE34F22}
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EndGlobalSection
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EndGlobal
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196
NrxDebugVisualizer/README.md
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196
NrxDebugVisualizer/README.md
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# RegEx Match Debug Visualizer
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This VisualStudio.Extensibility extension adds two new debugger visualizers supporting the .NET [`Match`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.match) and [`MatchCollection`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.matchcollection) classes.
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The extension is composed of two projects: `RegexMatchDebugVisualizer`, the actual extension, and `RegexMatchObjectSource`, the visualizer object source library.
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## Creating the extension
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The extension project is created as described in the [tutorial document](https://learn.microsoft.com/visualstudio/extensibility/visualstudio.extensibility/get-started/create-your-first-extension). You can also reference the [debugger visualizers guide](https://learn.microsoft.com/visualstudio/extensibility/visualstudio.extensibility/debugger-visualizer/debugger-visualizers) for additional information.
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## The `Match` visualizer
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The next step is to create a `DebuggerVisualizerProvider` class to visualize instances of [`Match`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.match):
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```csharp
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[VisualStudioContribution]
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internal class RegexMatchDebuggerVisualizerProvider : DebuggerVisualizerProvider
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{
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...
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```
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If the `Match` type were serializable by Newtonsoft.Json, the visualizer implementation would be extremely simple:
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```csharp
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public override DebuggerVisualizerProviderConfiguration DebuggerVisualizerProviderConfiguration => ew("Regex Match visualizer", typeof(Match));
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public override async Task<IRemoteUserControl> CreateVisualizerAsync(VisualizerTarget isualizerTarget, CancellationToken cancellationToken)
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{
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var regexMatch = await visualizerTarget.ObjectSource.RequestDataAsync<Match>(jsonSerializer: null, cancellationToken);
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return new RegexMatchVisualizerUserControl(regexMatch);
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}
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```
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Unfortunately `Match` is not serializable as-is, so we need a new serializable class [`RegexMatch`](RegexMatchObjectSource/RegexMatch.cs). And we will need to create a visualizer object source library to convert the `Match` into a serializable `RegexMatch`, more about this in [a later paragraph](#the-visualizer-object-source). For now, let's just update the `RequestDataAsync` call to use `RegexMatch`:
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```csharp
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var regexMatch = await visualizerTarget.ObjectSource.RequestDataAsync<RegexMatch>(jsonSerializer: null, cancellationToken);
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```
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### Adding the remote user control
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We now have to create the `RegexMatchVisualizerUserControl` [class](./RegexMatchDebugVisualizer/RegexMatch/RegexMatchVisualizerUserControl.cs) and its associated [XAML file](./RegexMatchDebugVisualizer/RegexMatch/RegexMatchVisualizerUserControl.xaml). This process is described in the [Remote UI documentation](https://learn.microsoft.com/visualstudio/extensibility/visualstudio.extensibility/inside-the-sdk/remote-ui).
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Every time we create a remote user control like `RegexMatchVisualizerUserControl` we need to configure the corresponding XAML file as embedded resource. In this case, since the XAML file is in a subfolder, we also need to use `LogicalName` to make sure the name of the resource matches the full name of the remote user control class. This is all done in the `.csproj` file:
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```xml
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<ItemGroup>
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<Page Remove="RegexMatchVisualizerUserControl.xaml" />
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<EmbeddedResource Include="RegexMatch\RegexMatchVisualizerUserControl.xaml" LogicalName="$(RootNamespace).RegexMatchVisualizerUserControl.xaml" />
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</ItemGroup>
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```
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## The visualizer object source
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The visualizer object source assembly will be loaded by the debugger into the process being debugged and will take care of converting the `Match` object into a serializable `RegexMatch`.
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I will start creating a `RegexMatchObjectSource` class library targeting `netstandard2.0` and adding a project reference to [Microsoft.VisualStudio.DebuggerVisualizers](https://www.nuget.org/packages/Microsoft.VisualStudio.DebuggerVisualizers) version 17.6 or newer. Targeting `netstandard2.0` will allow the debugger visualizer to easily work with a large variety of .NET versions.
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I will then create a `RegexMatchObjectSource` class extending `VisualizerObjectSource` and will override the `GetData` method to convert the `target` from a `Match` to a `RegexMatch` and use the `VisualizerObjectSource.SerializeAsJson` method to write the value to the `outgoingData` stream.
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```csharp
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public class RegexMatchObjectSource : VisualizerObjectSource
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{
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public override void GetData(object target, Stream outgoingData)
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{
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if (target is Match match)
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{
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RegexMatch result = Convert(match);
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SerializeAsJson(outgoingData, result);
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}
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}
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...
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```
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The `GetData` method is invoked by the debugger when the `RegexMatchDebuggerVisualizerProvider` calls `RequestDataAsync`.
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`SerializeAsJson` will serialize the `RegexMatch` object using Newtonsoft.Json, which is loaded by the debugger in the process being debugged via reflection. Since my visualizer object source doesn't need to refence Newtonsoft.Json directly, I didn't include a `PackageReference` to it, which is better since we should minimize the dependencies of the visualizer object source assembly. Because this code doesn't reference Newtonsoft.Json, the `RegexMatch` class uses `DataContract` and `DataMember` attributes to control serialization instead of the Newtonsoft.Json-specific types.
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My [`RegexMatchObjectSource`](./RegexMatchObjectSource/RegexMatchObjectSource.cs) implementation contains a small trick: the [`Group.Name`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.group.name) property is read through reflection since it's available on most .NET versions but it is not included in the `netstandard2.0` APIs:
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```csharp
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private static readonly Func<Group, string?>? GetGroupName =
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(Func<Group, string?>?)typeof(Group).GetProperty("Name")?.GetGetMethod().CreateDelegate(typeof(Func<Group, string?>));
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...
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Name = $"[{GetGroupName?.Invoke(g) ?? i.ToString()}]"
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```
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### Referencing the visualizer object source from the extension
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First, we need to make sure that the visualizer object source library is packaged as part of the extension. We can do that in the extension's `.csproj` file:
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```xml
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<ItemGroup>
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<Content Include="..\..\..\..\bin\samples\RegexMatchObjectSource\$(Configuration)\netstandard2.0\RegexMatchObjectSource.dll" Link="netstandard2.0\RegexMatchObjectSource.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\RegexMatchObjectSource\RegexMatchObjectSource.csproj" ReferenceOutputAssembly="false" />
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</ItemGroup>
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```
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The `ProjectReference` guarantees that the visualizer object source library is built before the extension and the `Content` item makes sure that the visualizer object source DLL is copied into the `netstandard2.0` extension's subfolder where it will be discoverable by the debugger.
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I have decided to use `ReferenceOutputAssembly="false"` to avoid a dependency of the extension assembly from the visualizer object source one. This allows using conditional compilation (`#if`) to have slightly different definitions of [`RegexCapture`](./RegexMatchObjectSource/RegexCapture.cs) in the two projects. Since I decided to avoid the dependency, I will need to:
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1. link the `RegexMatch.cs` file (and the related `RegexCapture` and `RegexGroup` ones) so that they are available in both projects:
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```xml
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<ItemGroup>
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<Compile Include="..\RegexMatchObjectSource\RegexGroup.cs" Link="SharedFiles\RegexGroup.cs" />
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<Compile Include="..\RegexMatchObjectSource\RegexCapture.cs" Link="SharedFiles\RegexCapture.cs" />
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<Compile Include="..\RegexMatchObjectSource\RegexMatch.cs" Link="SharedFiles\RegexMatch.cs" />
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</ItemGroup>
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```
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2. Reference the `RegexMatchObjectSource` from the `DebuggerVisualizerProviderConfiguration` using its assembly-qualified name:
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```csharp
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public override DebuggerVisualizerProviderConfiguration DebuggerVisualizerProviderConfiguration => new("Regex Match visualizer", typeof(Match))
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{
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VisualizerObjectSourceType = new("Microsoft.VisualStudio.Gladstone.RegexMatchVisualizer.ObjectSource.RegexMatchObjectSource, RegexMatchObjectSource"),
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};
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```
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In most cases, having the extension project depend on the visualizer object source library is simpler: I could have simplified the `DebuggerVisualizerProviderConfiguration` to:
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```csharp
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public override DebuggerVisualizerProviderConfiguration DebuggerVisualizerProviderConfiguration => new("Regex Match visualizer", typeof(Match))
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{
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VisualizerObjectSourceType = new(typeof(RegexMatchObjectSource)),
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};
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```
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## The `MatchCollection` visualizer
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Now that the `Match` visualizer is complete, we can add a second visualizer for the [`MatchCollection`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.matchcollection) class. The process is exactly the same: create a new [`DebuggerVisualizerProvider`](./RegexMatchDebugVisualizer/RegexMatchCollection/RegexMatchCollectionDebuggerVisualizerProvider.cs) and its [remote user control](./RegexMatchDebugVisualizer/RegexMatchCollection/RegexMatchCollectionVisualizerUserControl.cs). Also, add a new [`VisualizerObjectSource`](./RegexMatchObjectSource/RegexMatchCollectionObjectSource.cs) to the visualizer object source library.
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Each call to `RequestDataAsync` is allowed only 5 seconds to complete before throwing a timeout exception. Since the `MatchCollection` could contain many entries, the visualizer object source uses the `TransferData` method instead of `GetData`: `TransferData` accepts a parameter which allows the visualizer to query the collection entries one by one:
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```csharp
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public override void TransferData(object target, Stream incomingData, Stream outgoingData)
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{
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var index = (int)DeserializeFromJson(incomingData, typeof(int))!;
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if (target is MatchCollection matchCollection && index < matchCollection.Count)
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{
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var result = RegexMatchObjectSource.Convert(matchCollection[index]);
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result.Name = $"[{index}]";
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SerializeAsJson(outgoingData, result);
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}
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else
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{
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SerializeAsJson(outgoingData, null);
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}
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}
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```
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Instead of using the `VisualizerTarget` directly, the `DebuggerVisualizerProvider` passes it to the remote user control so that it can asynchronously request the collection entries without delaying the display of the visualizer UI to the user.
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```csharp
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public override Task<IRemoteUserControl> CreateVisualizerAsync(VisualizerTarget visualizerTarget, CancellationToken cancellationToken)
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{
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return Task.FromResult<IRemoteUserControl>(new RegexMatchCollectionVisualizerUserControl(visualizerTarget));
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}
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```
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The remote user control uses the `RequestDataAsync` override that takes a `message` parameter, which results in `TransferData` being invoked on the visualizer object source. The remote user control will loop, invoking `RequestDataAsync` for increasing index numbers until the visualizer object source returns `null`, which indicates the end of the collection:
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```csharp
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public override Task ControlLoadedAsync(CancellationToken cancellationToken)
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{
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_ = Task.Run(async () =>
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{
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for (int i = 0; ; i++)
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{
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RegexMatch? regexMatch = await this.visualizerTarget.ObjectSource.RequestDataAsync<int, RegexMatch?>(message: i, jsonSerializer: null, CancellationToken.None);
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if (regexMatch is null)
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{
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break;
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}
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this.RegexMatches.Add(regexMatch);
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}
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});
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return Task.CompletedTask;
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}
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```
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This is a very simple implementation of a debugger visualizer which relies on `RequestDataAsync`. More complex implementations may pass more complex parameters to `RequestDataAsync` in order to retrieve different information from the visualizer object source. You could even invoke `RequestDataAsync` in response to the user's interactions with the remote user control, allowing the user to "explore" the content of, potentially very large, objects.
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49
NrxDebugVisualizer/TestDebugVisualizer/Program.cs
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49
NrxDebugVisualizer/TestDebugVisualizer/Program.cs
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using System.Text.RegularExpressions;
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class Example
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||||||
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{
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||||||
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static void Main()
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||||||
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{
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||||||
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string text = "One car red car blue car";
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||||||
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string pat = @"(\w+)\s+(car)";
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||||||
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||||||
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// Instantiate the regular expression object.
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Regex r = new Regex(pat, RegexOptions.IgnoreCase);
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||||||
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// Match the regular expression pattern against a text string.
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||||||
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Match m = r.Match(text);
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||||||
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int matchCount = 0;
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||||||
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while (m.Success)
|
||||||
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{
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||||||
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Console.WriteLine("Match" + (++matchCount));
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||||||
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for (int i = 1; i <= 2; i++)
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||||||
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{
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||||||
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Group g = m.Groups[i];
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||||||
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Console.WriteLine("Group" + i + "='" + g + "'");
|
||||||
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CaptureCollection cc = g.Captures;
|
||||||
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for (int j = 0; j < cc.Count; j++)
|
||||||
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{
|
||||||
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Capture c = cc[j];
|
||||||
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System.Console.WriteLine("Capture" + j + "='" + c + "', Position=" + c.Index);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
m = m.NextMatch();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// This example displays the following output:
|
||||||
|
// Match1
|
||||||
|
// Group1='One'
|
||||||
|
// Capture0='One', Position=0
|
||||||
|
// Group2='car'
|
||||||
|
// Capture0='car', Position=4
|
||||||
|
// Match2
|
||||||
|
// Group1='red'
|
||||||
|
// Capture0='red', Position=8
|
||||||
|
// Group2='car'
|
||||||
|
// Capture0='car', Position=12
|
||||||
|
// Match3
|
||||||
|
// Group1='blue'
|
||||||
|
// Capture0='blue', Position=16
|
||||||
|
// Group2='car'
|
||||||
|
// Capture0='car', Position=21
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net10.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
25
NrxDebugVisualizer/TestVisualizer.sln
Normal file
25
NrxDebugVisualizer/TestVisualizer.sln
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 18
|
||||||
|
VisualStudioVersion = 18.4.11620.152
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestDebugVisualizer", "TestDebugVisualizer\TestDebugVisualizer.csproj", "{221A5163-F586-4766-A524-C8097AD06068}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{221A5163-F586-4766-A524-C8097AD06068}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{221A5163-F586-4766-A524-C8097AD06068}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{221A5163-F586-4766-A524-C8097AD06068}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{221A5163-F586-4766-A524-C8097AD06068}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {C63DCA03-00AC-476D-B4FE-43DC4F4EBA35}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
196
NrxDebugVisualizer/Vector3DebugVisualizer/README.md
Normal file
196
NrxDebugVisualizer/Vector3DebugVisualizer/README.md
Normal file
@@ -0,0 +1,196 @@
|
|||||||
|
# RegEx Vector3 Debug Visualizer
|
||||||
|
|
||||||
|
This VisualStudio.Extensibility extension adds two new debugger visualizers supporting the .NET [`Vector3`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.Vector3) and [`Vector3Collection`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.Vector3collection) classes.
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
The extension is composed of two projects: `Vector3DebugVisualizer`, the actual extension, and `Vector3ObjectSource`, the visualizer object source library.
|
||||||
|
|
||||||
|
## Creating the extension
|
||||||
|
|
||||||
|
The extension project is created as described in the [tutorial document](https://learn.microsoft.com/visualstudio/extensibility/visualstudio.extensibility/get-started/create-your-first-extension). You can also reference the [debugger visualizers guide](https://learn.microsoft.com/visualstudio/extensibility/visualstudio.extensibility/debugger-visualizer/debugger-visualizers) for additional information.
|
||||||
|
|
||||||
|
## The `Vector3` visualizer
|
||||||
|
|
||||||
|
The next step is to create a `DebuggerVisualizerProvider` class to visualize instances of [`Vector3`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.Vector3):
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
[VisualStudioContribution]
|
||||||
|
internal class Vector3DebuggerVisualizerProvider : DebuggerVisualizerProvider
|
||||||
|
{
|
||||||
|
...
|
||||||
|
```
|
||||||
|
|
||||||
|
If the `Vector3` type were serializable by Newtonsoft.Json, the visualizer implementation would be extremely simple:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public override DebuggerVisualizerProviderConfiguration DebuggerVisualizerProviderConfiguration => ew("Regex Vector3 visualizer", typeof(Vector3));
|
||||||
|
|
||||||
|
public override async Task<IRemoteUserControl> CreateVisualizerAsync(VisualizerTarget isualizerTarget, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
var Vector3 = await visualizerTarget.ObjectSource.RequestDataAsync<Vector3>(jsonSerializer: null, cancellationToken);
|
||||||
|
return new Vector3VisualizerUserControl(Vector3);
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Unfortunately `Vector3` is not serializable as-is, so we need a new serializable class [`Vector3`](Vector3ObjectSource/Vector3.cs). And we will need to create a visualizer object source library to convert the `Vector3` into a serializable `Vector3`, more about this in [a later paragraph](#the-visualizer-object-source). For now, let's just update the `RequestDataAsync` call to use `Vector3`:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
var Vector3 = await visualizerTarget.ObjectSource.RequestDataAsync<Vector3>(jsonSerializer: null, cancellationToken);
|
||||||
|
```
|
||||||
|
|
||||||
|
### Adding the remote user control
|
||||||
|
|
||||||
|
We now have to create the `Vector3VisualizerUserControl` [class](./Vector3DebugVisualizer/Vector3/Vector3VisualizerUserControl.cs) and its associated [XAML file](./Vector3DebugVisualizer/Vector3/Vector3VisualizerUserControl.xaml). This process is described in the [Remote UI documentation](https://learn.microsoft.com/visualstudio/extensibility/visualstudio.extensibility/inside-the-sdk/remote-ui).
|
||||||
|
|
||||||
|
Every time we create a remote user control like `Vector3VisualizerUserControl` we need to configure the corresponding XAML file as embedded resource. In this case, since the XAML file is in a subfolder, we also need to use `LogicalName` to make sure the name of the resource Vector3es the full name of the remote user control class. This is all done in the `.csproj` file:
|
||||||
|
|
||||||
|
```xml
|
||||||
|
<ItemGroup>
|
||||||
|
<Page Remove="Vector3VisualizerUserControl.xaml" />
|
||||||
|
<EmbeddedResource Include="Vector3\Vector3VisualizerUserControl.xaml" LogicalName="$(RootNamespace).Vector3VisualizerUserControl.xaml" />
|
||||||
|
</ItemGroup>
|
||||||
|
```
|
||||||
|
|
||||||
|
## The visualizer object source
|
||||||
|
|
||||||
|
The visualizer object source assembly will be loaded by the debugger into the process being debugged and will take care of converting the `Vector3` object into a serializable `Vector3`.
|
||||||
|
|
||||||
|
I will start creating a `Vector3ObjectSource` class library targeting `netstandard2.0` and adding a project reference to [Microsoft.VisualStudio.DebuggerVisualizers](https://www.nuget.org/packages/Microsoft.VisualStudio.DebuggerVisualizers) version 17.6 or newer. Targeting `netstandard2.0` will allow the debugger visualizer to easily work with a large variety of .NET versions.
|
||||||
|
|
||||||
|
I will then create a `Vector3ObjectSource` class extending `VisualizerObjectSource` and will override the `GetData` method to convert the `target` from a `Vector3` to a `Vector3` and use the `VisualizerObjectSource.SerializeAsJson` method to write the value to the `outgoingData` stream.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class Vector3ObjectSource : VisualizerObjectSource
|
||||||
|
{
|
||||||
|
public override void GetData(object target, Stream outgoingData)
|
||||||
|
{
|
||||||
|
if (target is Vector3 Vector3)
|
||||||
|
{
|
||||||
|
Vector3 result = Convert(Vector3);
|
||||||
|
SerializeAsJson(outgoingData, result);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
...
|
||||||
|
```
|
||||||
|
|
||||||
|
The `GetData` method is invoked by the debugger when the `Vector3DebuggerVisualizerProvider` calls `RequestDataAsync`.
|
||||||
|
|
||||||
|
`SerializeAsJson` will serialize the `Vector3` object using Newtonsoft.Json, which is loaded by the debugger in the process being debugged via reflection. Since my visualizer object source doesn't need to refence Newtonsoft.Json directly, I didn't include a `PackageReference` to it, which is better since we should minimize the dependencies of the visualizer object source assembly. Because this code doesn't reference Newtonsoft.Json, the `Vector3` class uses `DataContract` and `DataMember` attributes to control serialization instead of the Newtonsoft.Json-specific types.
|
||||||
|
|
||||||
|
My [`Vector3ObjectSource`](./Vector3ObjectSource/Vector3ObjectSource.cs) implementation contains a small trick: the [`Group.Name`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.group.name) property is read through reflection since it's available on most .NET versions but it is not included in the `netstandard2.0` APIs:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
private static readonly Func<Group, string?>? GetGroupName =
|
||||||
|
(Func<Group, string?>?)typeof(Group).GetProperty("Name")?.GetGetMethod().CreateDelegate(typeof(Func<Group, string?>));
|
||||||
|
|
||||||
|
...
|
||||||
|
|
||||||
|
Name = $"[{GetGroupName?.Invoke(g) ?? i.ToString()}]"
|
||||||
|
```
|
||||||
|
|
||||||
|
### Referencing the visualizer object source from the extension
|
||||||
|
|
||||||
|
First, we need to make sure that the visualizer object source library is packaged as part of the extension. We can do that in the extension's `.csproj` file:
|
||||||
|
|
||||||
|
```xml
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="..\..\..\..\bin\samples\Vector3ObjectSource\$(Configuration)\netstandard2.0\Vector3ObjectSource.dll" Link="netstandard2.0\Vector3ObjectSource.dll">
|
||||||
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
|
</Content>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Vector3ObjectSource\Vector3ObjectSource.csproj" ReferenceOutputAssembly="false" />
|
||||||
|
</ItemGroup>
|
||||||
|
```
|
||||||
|
|
||||||
|
The `ProjectReference` guarantees that the visualizer object source library is built before the extension and the `Content` item makes sure that the visualizer object source DLL is copied into the `netstandard2.0` extension's subfolder where it will be discoverable by the debugger.
|
||||||
|
|
||||||
|
I have decided to use `ReferenceOutputAssembly="false"` to avoid a dependency of the extension assembly from the visualizer object source one. This allows using conditional compilation (`#if`) to have slightly different definitions of [`RegexCapture`](./Vector3ObjectSource/RegexCapture.cs) in the two projects. Since I decided to avoid the dependency, I will need to:
|
||||||
|
|
||||||
|
1. link the `Vector3.cs` file (and the related `RegexCapture` and `RegexGroup` ones) so that they are available in both projects:
|
||||||
|
|
||||||
|
```xml
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="..\Vector3ObjectSource\RegexGroup.cs" Link="SharedFiles\RegexGroup.cs" />
|
||||||
|
<Compile Include="..\Vector3ObjectSource\RegexCapture.cs" Link="SharedFiles\RegexCapture.cs" />
|
||||||
|
<Compile Include="..\Vector3ObjectSource\Vector3.cs" Link="SharedFiles\Vector3.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
```
|
||||||
|
|
||||||
|
2. Reference the `Vector3ObjectSource` from the `DebuggerVisualizerProviderConfiguration` using its assembly-qualified name:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public override DebuggerVisualizerProviderConfiguration DebuggerVisualizerProviderConfiguration => new("Regex Vector3 visualizer", typeof(Vector3))
|
||||||
|
{
|
||||||
|
VisualizerObjectSourceType = new("Microsoft.VisualStudio.Gladstone.Vector3Visualizer.ObjectSource.Vector3ObjectSource, Vector3ObjectSource"),
|
||||||
|
};
|
||||||
|
```
|
||||||
|
|
||||||
|
In most cases, having the extension project depend on the visualizer object source library is simpler: I could have simplified the `DebuggerVisualizerProviderConfiguration` to:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public override DebuggerVisualizerProviderConfiguration DebuggerVisualizerProviderConfiguration => new("Regex Vector3 visualizer", typeof(Vector3))
|
||||||
|
{
|
||||||
|
VisualizerObjectSourceType = new(typeof(Vector3ObjectSource)),
|
||||||
|
};
|
||||||
|
```
|
||||||
|
|
||||||
|
## The `Vector3Collection` visualizer
|
||||||
|
|
||||||
|
Now that the `Vector3` visualizer is complete, we can add a second visualizer for the [`Vector3Collection`](https://learn.microsoft.com/dotnet/api/system.text.regularexpressions.Vector3collection) class. The process is exactly the same: create a new [`DebuggerVisualizerProvider`](./Vector3DebugVisualizer/Vector3Collection/Vector3CollectionDebuggerVisualizerProvider.cs) and its [remote user control](./Vector3DebugVisualizer/Vector3Collection/Vector3CollectionVisualizerUserControl.cs). Also, add a new [`VisualizerObjectSource`](./Vector3ObjectSource/Vector3CollectionObjectSource.cs) to the visualizer object source library.
|
||||||
|
|
||||||
|
Each call to `RequestDataAsync` is allowed only 5 seconds to complete before throwing a timeout exception. Since the `Vector3Collection` could contain many entries, the visualizer object source uses the `TransferData` method instead of `GetData`: `TransferData` accepts a parameter which allows the visualizer to query the collection entries one by one:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public override void TransferData(object target, Stream incomingData, Stream outgoingData)
|
||||||
|
{
|
||||||
|
var index = (int)DeserializeFromJson(incomingData, typeof(int))!;
|
||||||
|
if (target is Vector3Collection Vector3Collection && index < Vector3Collection.Count)
|
||||||
|
{
|
||||||
|
var result = Vector3ObjectSource.Convert(Vector3Collection[index]);
|
||||||
|
result.Name = $"[{index}]";
|
||||||
|
SerializeAsJson(outgoingData, result);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SerializeAsJson(outgoingData, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Instead of using the `VisualizerTarget` directly, the `DebuggerVisualizerProvider` passes it to the remote user control so that it can asynchronously request the collection entries without delaying the display of the visualizer UI to the user.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public override Task<IRemoteUserControl> CreateVisualizerAsync(VisualizerTarget visualizerTarget, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return Task.FromResult<IRemoteUserControl>(new Vector3CollectionVisualizerUserControl(visualizerTarget));
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
The remote user control uses the `RequestDataAsync` override that takes a `message` parameter, which results in `TransferData` being invoked on the visualizer object source. The remote user control will loop, invoking `RequestDataAsync` for increasing index numbers until the visualizer object source returns `null`, which indicates the end of the collection:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public override Task ControlLoadedAsync(CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
_ = Task.Run(async () =>
|
||||||
|
{
|
||||||
|
for (int i = 0; ; i++)
|
||||||
|
{
|
||||||
|
Vector3? Vector3 = await this.visualizerTarget.ObjectSource.RequestDataAsync<int, Vector3?>(message: i, jsonSerializer: null, CancellationToken.None);
|
||||||
|
if (Vector3 is null)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.Vector3es.Add(Vector3);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return Task.CompletedTask;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
This is a very simple implementation of a debugger visualizer which relies on `RequestDataAsync`. More complex implementations may pass more complex parameters to `RequestDataAsync` in order to retrieve different information from the visualizer object source. You could even invoke `RequestDataAsync` in response to the user's interactions with the remote user control, allowing the user to "explore" the content of, potentially very large, objects.
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
"Vector3Visualizer.Vector3DebuggerVisualizerProvider.DisplayName": "Vector3 visualizer"
|
||||||
|
}
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
// Copyright (c) Microsoft. All rights reserved.
|
||||||
|
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
||||||
|
|
||||||
|
namespace Vector3Visualizer;
|
||||||
|
|
||||||
|
using System.Numerics;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Microsoft.VisualStudio.Extensibility;
|
||||||
|
using Microsoft.VisualStudio.Extensibility.DebuggerVisualizers;
|
||||||
|
using Microsoft.VisualStudio.RpcContracts.RemoteUI;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Debugger visualizer provider class for <see cref="Vector3"/>.
|
||||||
|
/// </summary>
|
||||||
|
[VisualStudioContribution]
|
||||||
|
internal sealed class Vector3DebuggerVisualizerProvider : DebuggerVisualizerProvider
|
||||||
|
{
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public override DebuggerVisualizerProviderConfiguration DebuggerVisualizerProviderConfiguration => new("%Vector3Visualizer.Vector3DebuggerVisualizerProvider.DisplayName%", typeof(Vector3))
|
||||||
|
{
|
||||||
|
VisualizerObjectSourceType = new("Vector3Visualizer.ObjectSource.Vector3ObjectSource, Vector3ObjectSource"),
|
||||||
|
Style = VisualizerStyle.ToolWindow,
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public override async Task<IRemoteUserControl> CreateVisualizerAsync(VisualizerTarget visualizerTarget, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
var Vector3 = await visualizerTarget.ObjectSource.RequestDataAsync<Vector3>(jsonSerializer: null, cancellationToken);
|
||||||
|
|
||||||
|
return new Vector3VisualizerUserControl(Vector3);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
using Microsoft.VisualStudio.Extensibility.UI;
|
||||||
|
|
||||||
|
namespace Vector3Visualizer;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Remote user control to visualize the <see cref="Vector3"/> value.
|
||||||
|
/// </summary>
|
||||||
|
internal sealed class Vector3VisualizerUserControl : RemoteUserControl
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes a new instance of the <see cref="Vector3VisualizerUserControl"/> class.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="dataContext">Data context of the remote control.</param>
|
||||||
|
public Vector3VisualizerUserControl(Vector3 dataContext)
|
||||||
|
: base(dataContext)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
<DataTemplate xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:vs="http://schemas.microsoft.com/visualstudio/extensibility/2022/xaml"
|
||||||
|
xmlns:styles="clr-namespace:Microsoft.VisualStudio.Shell;assembly=Microsoft.VisualStudio.Shell.15.0"
|
||||||
|
xmlns:colors="clr-namespace:Microsoft.VisualStudio.PlatformUI;assembly=Microsoft.VisualStudio.Shell.15.0">
|
||||||
|
|
||||||
|
</DataTemplate>
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net8.0-windows8.0</TargetFramework>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
<RootNamespace>Vector3Visualizer</RootNamespace>
|
||||||
|
<DefineConstants>$(DefineConstants);VISUALIZER</DefineConstants>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Remove=".vsextension\string-resources.json" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Microsoft.VisualStudio.Extensibility.Sdk" Version="17.14.40608" PrivateAssets="all" />
|
||||||
|
<PackageReference Include="Microsoft.VisualStudio.Extensibility.Build" Version="17.14.40608" PrivateAssets="all" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Include="Vector3\Vector3VisualizerUserControl.xaml" LogicalName="$(RootNamespace).Vector3VisualizerUserControl.xaml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include=".vsextension\string-resources.json" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
// Copyright (c) Microsoft. All rights reserved.
|
||||||
|
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
||||||
|
|
||||||
|
namespace Vector3Visualizer;
|
||||||
|
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
using Microsoft.VisualStudio.Extensibility;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Extension entry point for the Vector3Visualizer sample extension.
|
||||||
|
/// </summary>
|
||||||
|
[VisualStudioContribution]
|
||||||
|
internal sealed class Vector3VisualizerExtension : Extension
|
||||||
|
{
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public override ExtensionConfiguration ExtensionConfiguration => new()
|
||||||
|
{
|
||||||
|
Metadata = new(
|
||||||
|
id: "Vector3Visualizer.29d15448-6b97-42e5-97c7-bb12ded13b89",
|
||||||
|
version: this.ExtensionAssemblyVersion,
|
||||||
|
publisherName: "Microsoft",
|
||||||
|
displayName: "Vector3 Debugger Visualizer",
|
||||||
|
description: "A debugger visualizer for Vector3"),
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
protected override void InitializeServices(IServiceCollection serviceCollection)
|
||||||
|
{
|
||||||
|
base.InitializeServices(serviceCollection);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user