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40
Vector3Visualizer/NamedPipes/Sender.cs
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40
Vector3Visualizer/NamedPipes/Sender.cs
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using System;
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using System.IO.Pipes;
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using System.Security.Principal;
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using System.Threading;
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namespace NamedPipes
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{
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public class Sender
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{
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public Sender() { }
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public void SendMessage(string message)
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{
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var pipeClient = new NamedPipeClientStream(".", Receiver.PipeName, PipeDirection.InOut, PipeOptions.None, TokenImpersonationLevel.Impersonation);
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Console.WriteLine("Connecting to server...\n");
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pipeClient.Connect(5000);
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Console.WriteLine("Connected.\n");
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var ss = new StreamString(pipeClient);
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// Validate the server's signature string.
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if (ss.ReadString() == "I am the one true server!")
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{
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// The client security token is sent with the first write.
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// Send the name of the file whose contents are returned
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// by the server.
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ss.WriteString(message);
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// Print the file to the screen.
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Console.Write(ss.ReadString());
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}
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else
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{
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Console.WriteLine("Server could not be verified.");
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}
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pipeClient.Dispose();
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// Give the client process some time to display results before exiting.
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Thread.Sleep(100);
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}
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}
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}
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