Files
DebugVisualizerExtension/Vector3VisualizerTest/Program.cs
T
2026-04-07 11:16:24 +02:00

21 lines
563 B
C#

using System.Numerics;
using Num.Roto.Visualization.Math.Geometry;
#region points
var point0 = new Vector3(1,2,3);
var point1 = new Vector3(5, 6, 7);
Vector3[] pointArray = [point0, point1];
List<Vector3> pointList = [.. pointArray];
#endregion
#region frames
var orientation = Quaternion.CreateFromAxisAngle(Vector3.UnitZ,1);
var frame = new Frame(point0,1, orientation);
Frame[] frameArray = [frame, frame with { Translation = point1}];
var frameList = frameArray.ToList();
#endregion
//var typeName = point0.GetType().AssemblyQualifiedName;
return;