using NamedPipes; var count = 0; var message = "Hello World!".ToCharArray(); VisualizerModel visualizerModel = new() { Content = "Hello from TestClient", Point = new System.Numerics.Vector3(1, 2, 3), //Orientation = System.Numerics.Quaternion.Identity, //PointArray = [new System.Numerics.Vector3(4, 5, 6), new System.Numerics.Vector3(7, 8, 9)], //Frame = (new System.Numerics.Vector3(10, 11, 12), System.Numerics.Quaternion.Identity, 1.0f), //FrameArray = [(new System.Numerics.Vector3(13, 14, 15), System.Numerics.Quaternion.Identity, 2.0f), (new System.Numerics.Vector3(16, 17, 18), System.Numerics.Quaternion.Identity, 3.0f)] }; while (true) { var serverName = "NrxDebugVisualizer"; var pipeClient = new NamedPipeClient(serverName, @".\", serverName, logger:Console.WriteLine); Thread.Sleep(1000); visualizerModel.Point = new System.Numerics.Vector3(count, count * 2, count * 3); count++; await pipeClient.SetVisualizerModelAsync(visualizerModel); //await pipeClient.SetMessageAsync($"Hello from TestClient " + count++); pipeClient.Dispose(); }