Added NrxDebugVisualizer, not working
This commit is contained in:
@@ -7,9 +7,15 @@
|
|||||||
<Project Path="TestServer/TestServer.csproj" Id="c81154ef-d854-4f1e-9d14-2cf674885291" />
|
<Project Path="TestServer/TestServer.csproj" Id="c81154ef-d854-4f1e-9d14-2cf674885291" />
|
||||||
<Project Path="Vector3VisualizerTest/Vector3VisualizerTest.csproj" />
|
<Project Path="Vector3VisualizerTest/Vector3VisualizerTest.csproj" />
|
||||||
</Folder>
|
</Folder>
|
||||||
|
<Project Path="../Num.Roto.Visualization/Base/Num.Roto.Visualization.Base.csproj" />
|
||||||
<Project Path="../Num.Roto.Visualization/Math/Num.Roto.Visualization.Math.csproj" />
|
<Project Path="../Num.Roto.Visualization/Math/Num.Roto.Visualization.Math.csproj" />
|
||||||
|
<Project Path="../Num.Roto.Visualization/SceneGraph/Num.Roto.Visualization.SceneGraph.csproj" />
|
||||||
|
<Project Path="../Num.Roto.Visualization/Types/Num.Roto.Visualization.Types.csproj" />
|
||||||
<Project Path="NrxDebuggerVisualizerProvider/NrxDebugVisualizerProvider.csproj">
|
<Project Path="NrxDebuggerVisualizerProvider/NrxDebugVisualizerProvider.csproj">
|
||||||
<Deploy />
|
<Deploy />
|
||||||
</Project>
|
</Project>
|
||||||
|
<Project Path="NrxDebugVisualizer/NrxDebugVisualizer.csproj" Id="807bb178-0fd6-4ae8-8c48-1088fa8a01fd">
|
||||||
|
<Deploy />
|
||||||
|
</Project>
|
||||||
<Project Path="NrxVisualizerObjectSource/NrxVisualizerObjectSource.csproj" />
|
<Project Path="NrxVisualizerObjectSource/NrxVisualizerObjectSource.csproj" />
|
||||||
</Solution>
|
</Solution>
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using PipeMethodCalls;
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace NamedPipes;
|
namespace NamedPipes;
|
||||||
@@ -30,15 +31,15 @@ public partial class NamedPipesServer(string pipeName,Action<string>? logger = n
|
|||||||
Logger("Waiting for client connection...");
|
Logger("Waiting for client connection...");
|
||||||
await PipeServer.WaitForConnectionAsync().ConfigureAwait(true);
|
await PipeServer.WaitForConnectionAsync().ConfigureAwait(true);
|
||||||
}
|
}
|
||||||
public async Task RunAsync()
|
public async Task RunAsync(CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
while(true)
|
while(!cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
await WaitForConnectionAsync().ConfigureAwait(true);
|
await WaitForConnectionAsync().ConfigureAwait(true);
|
||||||
Logger("Client connected.");
|
Logger("Client connected.");
|
||||||
while (IsConnected)
|
while (IsConnected)
|
||||||
{
|
{
|
||||||
await Task.Delay(100).ConfigureAwait(true);
|
await Task.Delay(100, cancellationToken).ConfigureAwait(true);
|
||||||
}
|
}
|
||||||
Logger("Client disconnected.");
|
Logger("Client disconnected.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,10 @@
|
|||||||
|
<Application xmlns="https://github.com/avaloniaui"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
x:Class="NrxDebugVisualizer.App"
|
||||||
|
RequestedThemeVariant="Default">
|
||||||
|
<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
|
||||||
|
|
||||||
|
<Application.Styles>
|
||||||
|
<FluentTheme />
|
||||||
|
</Application.Styles>
|
||||||
|
</Application>
|
||||||
@@ -0,0 +1,47 @@
|
|||||||
|
using Avalonia;
|
||||||
|
using Avalonia.Controls.ApplicationLifetimes;
|
||||||
|
using Avalonia.Data.Core;
|
||||||
|
using Avalonia.Data.Core.Plugins;
|
||||||
|
using Avalonia.Markup.Xaml;
|
||||||
|
using NrxDebugVisualizer.ViewModels;
|
||||||
|
using NrxDebugVisualizer.Views;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace NrxDebugVisualizer;
|
||||||
|
|
||||||
|
public partial class App : Application
|
||||||
|
{
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
AvaloniaXamlLoader.Load(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnFrameworkInitializationCompleted()
|
||||||
|
{
|
||||||
|
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||||
|
{
|
||||||
|
// Avoid duplicate validations from both Avalonia and the CommunityToolkit.
|
||||||
|
// More info: https://docs.avaloniaui.net/docs/guides/development-guides/data-validation#manage-validationplugins
|
||||||
|
DisableAvaloniaDataAnnotationValidation();
|
||||||
|
desktop.MainWindow = new MainWindow
|
||||||
|
{
|
||||||
|
DataContext = new MainWindowViewModel(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
base.OnFrameworkInitializationCompleted();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void DisableAvaloniaDataAnnotationValidation()
|
||||||
|
{
|
||||||
|
// Get an array of plugins to remove
|
||||||
|
var dataValidationPluginsToRemove =
|
||||||
|
BindingPlugins.DataValidators.OfType<DataAnnotationsValidationPlugin>().ToArray();
|
||||||
|
|
||||||
|
// remove each entry found
|
||||||
|
foreach (var plugin in dataValidationPluginsToRemove)
|
||||||
|
{
|
||||||
|
BindingPlugins.DataValidators.Remove(plugin);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 172 KiB |
@@ -0,0 +1,79 @@
|
|||||||
|
using NamedPipes;
|
||||||
|
using NrxDebugVisualizer.Scenes;
|
||||||
|
using Num.Roto.Visualization.Math.Geometry;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
|
using System.Threading;
|
||||||
|
using KontractFrame = System.ValueTuple<System.Numerics.Vector3, System.Numerics.Quaternion, float>;
|
||||||
|
namespace NrxDebugVisualizer.Models;
|
||||||
|
|
||||||
|
internal sealed class PipeServer
|
||||||
|
{
|
||||||
|
private string PipeName { get; }
|
||||||
|
private NamedPipesServer? NamedPipesServer { get; set; }
|
||||||
|
public PipeServer(string pipeName, DebugVisualizerScene debuggerScene,CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
PipeName = pipeName;
|
||||||
|
DebugVisualizerScene = debuggerScene;
|
||||||
|
StartPipeServer(cancellationToken);
|
||||||
|
}
|
||||||
|
private void NamedPipesServer_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
|
||||||
|
{
|
||||||
|
if (e.PropertyName != nameof(NamedPipesServer.VisualizerModel)) return;
|
||||||
|
var visualizerObject = NamedPipesServer?.VisualizerModel;
|
||||||
|
if (visualizerObject is null) return;
|
||||||
|
|
||||||
|
SetPoint(visualizerObject.Point);
|
||||||
|
SetPointList(visualizerObject.PointArray);
|
||||||
|
SetFrame(visualizerObject.Frame);
|
||||||
|
SetFrameList(visualizerObject.FrameArray);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region NamedPipesServer
|
||||||
|
private async void StartPipeServer(CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
NamedPipesServer = new NamedPipesServer(PipeName, logger: Console.WriteLine);
|
||||||
|
NamedPipesServer.PropertyChanged += NamedPipesServer_PropertyChanged;
|
||||||
|
await NamedPipesServer.RunAsync(cancellationToken);
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region DebugVisualizerScene
|
||||||
|
private DebugVisualizerScene DebugVisualizerScene { get; }
|
||||||
|
private static Frame ToFrame(KontractFrame kontractFrame)
|
||||||
|
{
|
||||||
|
var (translation, orientation, scale) = kontractFrame;
|
||||||
|
return new Frame(translation, scale, orientation);
|
||||||
|
}
|
||||||
|
private static Frame[] ToFrameArray(IEnumerable<KontractFrame> frameList)
|
||||||
|
{
|
||||||
|
return [.. frameList.Select(ToFrame)];
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetPoint(Vector3? point)
|
||||||
|
{
|
||||||
|
if (point is null) return;
|
||||||
|
DebugVisualizerScene.AddPointGeometry(point.Value, 20f);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetPointList(Vector3[]? pointList)
|
||||||
|
{
|
||||||
|
if (pointList == null || pointList.Length < 1) return;
|
||||||
|
DebugVisualizerScene.AddPointListGeometry(pointList, 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetFrame(KontractFrame? kontractFrame)
|
||||||
|
{
|
||||||
|
if (kontractFrame is null) return;
|
||||||
|
DebugVisualizerScene.AddFrameGeometry(ToFrame(kontractFrame.Value), 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetFrameList(KontractFrame[]? frameArray)
|
||||||
|
{
|
||||||
|
if (frameArray == null || frameArray.Length < 1) return;
|
||||||
|
DebugVisualizerScene.AddFrameListGeometry(ToFrameArray(frameArray), 1);
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<TargetFramework>net10.0</TargetFramework>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||||
|
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<AvaloniaResource Include="Assets\**" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Avalonia" Version="11.3.12" />
|
||||||
|
<PackageReference Include="Avalonia.Desktop" Version="11.3.12" />
|
||||||
|
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.3.12" />
|
||||||
|
<PackageReference Include="Avalonia.Fonts.Inter" Version="11.3.12" />
|
||||||
|
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
|
||||||
|
<PackageReference Include="Avalonia.Diagnostics" Version="11.3.12">
|
||||||
|
<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
|
||||||
|
<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
|
||||||
|
</PackageReference>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\Num.Roto.Visualization\Math\Num.Roto.Visualization.Math.csproj" />
|
||||||
|
<ProjectReference Include="..\..\Num.Roto.Visualization\SceneGraph\Num.Roto.Visualization.SceneGraph.csproj" />
|
||||||
|
<ProjectReference Include="..\NamedPipes\NamedPipes.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using Avalonia;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace NrxDebugVisualizer;
|
||||||
|
|
||||||
|
internal sealed class Program
|
||||||
|
{
|
||||||
|
// Initialization code. Don't use any Avalonia, third-party APIs or any
|
||||||
|
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
|
||||||
|
// yet and stuff might break.
|
||||||
|
[STAThread]
|
||||||
|
public static void Main(string[] args) => BuildAvaloniaApp()
|
||||||
|
.StartWithClassicDesktopLifetime(args);
|
||||||
|
|
||||||
|
// Avalonia configuration, don't remove; also used by visual designer.
|
||||||
|
public static AppBuilder BuildAvaloniaApp()
|
||||||
|
=> AppBuilder.Configure<App>()
|
||||||
|
.UsePlatformDetect()
|
||||||
|
.WithInterFont()
|
||||||
|
.LogToTrace();
|
||||||
|
}
|
||||||
@@ -0,0 +1,89 @@
|
|||||||
|
using Num.Roto.Visualization.Math.Geometry;
|
||||||
|
using Num.Roto.Visualization.SceneGraph.Geometry;
|
||||||
|
using Num.Roto.Visualization.SceneGraph.Material;
|
||||||
|
using Num.Roto.Visualization.SceneGraph.Scene;
|
||||||
|
using Num.Roto.Visualization.SceneGraph.Scene.Nodes;
|
||||||
|
using Num.Roto.Visualization.Types;
|
||||||
|
using System.Numerics;
|
||||||
|
|
||||||
|
namespace NrxDebugVisualizer.Scenes;
|
||||||
|
|
||||||
|
internal sealed class DebugVisualizerScene : Num.Roto.Visualization.SceneGraph.Scenes.SceneBase
|
||||||
|
{
|
||||||
|
private static uint Counter;
|
||||||
|
private static uint Uid => Counter++;
|
||||||
|
|
||||||
|
private SceneNode Points { get; }
|
||||||
|
private SceneNode Frames { get; }
|
||||||
|
|
||||||
|
|
||||||
|
internal DebugVisualizerScene() : base("NrxDebuggerVisualizerScene")
|
||||||
|
{
|
||||||
|
Points = new SceneNode(nameof(Points), Objects);
|
||||||
|
Frames = new SceneNode(nameof(Frames), Objects);
|
||||||
|
}
|
||||||
|
public void AddPointGeometry(Vector3 position, float pointSize)
|
||||||
|
{
|
||||||
|
var point = new Points([position], "Point");
|
||||||
|
_ = new SceneGeometry("Point" + $".{Uid}", point, new Material(Colors4.White, null), Points)
|
||||||
|
{
|
||||||
|
PointSize = pointSize,
|
||||||
|
ComputeFragColor = false
|
||||||
|
};
|
||||||
|
}
|
||||||
|
public void AddPointListGeometry(Vector3[] positions, float pointSize)
|
||||||
|
{
|
||||||
|
var points = new Points(positions, "Points");
|
||||||
|
var material = new Material(Colors4.White, null)
|
||||||
|
{
|
||||||
|
EmissiveColor = Colors4.White,
|
||||||
|
VertexColorBlendFactor = 1
|
||||||
|
};
|
||||||
|
_ = new SceneGeometry("Points" + $".{Uid}", points, material, Points)
|
||||||
|
{
|
||||||
|
PointSize = pointSize,
|
||||||
|
ComputeFragColor = false
|
||||||
|
};
|
||||||
|
}
|
||||||
|
public void AddFrameGeometry(Frame frame, float length)
|
||||||
|
{
|
||||||
|
AddFrameListGeometry([frame], length);
|
||||||
|
}
|
||||||
|
public void AddFrameListGeometry(Frame[] frames, float length)
|
||||||
|
{
|
||||||
|
var material = new Material(Colors4.White, null)
|
||||||
|
{
|
||||||
|
EmissiveColor = Colors4.White,
|
||||||
|
VertexColorBlendFactor = 1
|
||||||
|
};
|
||||||
|
var name = frames.Length > 1 ? "FrameList" : "Frame";
|
||||||
|
var firstFrame = frames[0];
|
||||||
|
var frameContainer = new SceneNode(name + $".{Uid}", Frames)
|
||||||
|
{
|
||||||
|
Frame = firstFrame
|
||||||
|
};
|
||||||
|
var inverse = firstFrame.Inverse();
|
||||||
|
for (var i = 0; i < frames.Length; ++i)
|
||||||
|
{
|
||||||
|
frames[i] = inverse * frames[i];
|
||||||
|
}
|
||||||
|
var frameGeometry = new SceneGeometry("Geometry", Crosses.DefaultCross(0.5f), material, frameContainer)
|
||||||
|
{
|
||||||
|
InstanceFrames = [.. frames],
|
||||||
|
Flags = 0,
|
||||||
|
LineWidth = 1
|
||||||
|
};
|
||||||
|
if (frames.Length > 1)
|
||||||
|
{
|
||||||
|
var size = 2 * (frames.Length - 1);
|
||||||
|
var path = new Vector3[size];
|
||||||
|
path[0] = frames[0].Translation;
|
||||||
|
for (var i = 1; i < frames.Length - 1; ++i)
|
||||||
|
{
|
||||||
|
path[2 * i] = path[2 * i - 1] = frames[i].Translation;
|
||||||
|
}
|
||||||
|
path[^1] = frames[^1].Translation;
|
||||||
|
_ = new SceneGeometry("Path", new Lines(path), material, frameGeometry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
|
|
||||||
|
namespace NrxDebugVisualizer.ViewModels;
|
||||||
|
|
||||||
|
public partial class MainWindowViewModel : ObservableObject
|
||||||
|
{
|
||||||
|
public string Greeting { get; } = "Welcome to Avalonia!";
|
||||||
|
}
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
<Window xmlns="https://github.com/avaloniaui"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:vm="using:NrxDebugVisualizer.ViewModels"
|
||||||
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
|
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||||
|
x:Class="NrxDebugVisualizer.Views.MainWindow"
|
||||||
|
x:DataType="vm:MainWindowViewModel"
|
||||||
|
Icon="/Assets/avalonia-logo.ico"
|
||||||
|
Title="NrxDebugVisualizer">
|
||||||
|
|
||||||
|
<Design.DataContext>
|
||||||
|
<!-- This only sets the DataContext for the previewer in an IDE,
|
||||||
|
to set the actual DataContext for runtime, set the DataContext property in code (look at App.axaml.cs) -->
|
||||||
|
<vm:MainWindowViewModel/>
|
||||||
|
</Design.DataContext>
|
||||||
|
|
||||||
|
<TextBlock Text="{Binding Greeting}" HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
||||||
|
|
||||||
|
</Window>
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
using Avalonia.Controls;
|
||||||
|
|
||||||
|
namespace NrxDebugVisualizer.Views;
|
||||||
|
|
||||||
|
public partial class MainWindow : Window
|
||||||
|
{
|
||||||
|
public MainWindow()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||||
|
<!-- This manifest is used on Windows only.
|
||||||
|
Don't remove it as it might cause problems with window transparency and embedded controls.
|
||||||
|
For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
|
||||||
|
<assemblyIdentity version="1.0.0.0" name="NrxDebugVisualizer.Desktop"/>
|
||||||
|
|
||||||
|
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||||
|
<application>
|
||||||
|
<!-- A list of the Windows versions that this application has been tested on
|
||||||
|
and is designed to work with. Uncomment the appropriate elements
|
||||||
|
and Windows will automatically select the most compatible environment. -->
|
||||||
|
|
||||||
|
<!-- Windows 10 -->
|
||||||
|
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||||
|
</application>
|
||||||
|
</compatibility>
|
||||||
|
</assembly>
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
using System.Text;
|
|
||||||
using NamedPipes;
|
using NamedPipes;
|
||||||
var count = 0;
|
var count = 0;
|
||||||
var message = "Hello World!".ToCharArray();
|
var message = "Hello World!".ToCharArray();
|
||||||
VisualizerModel visualizerModel = new VisualizerModel
|
VisualizerModel visualizerModel = new()
|
||||||
{
|
{
|
||||||
Content = "Hello from TestClient",
|
Content = "Hello from TestClient",
|
||||||
Point = new System.Numerics.Vector3(1, 2, 3),
|
Point = new System.Numerics.Vector3(1, 2, 3),
|
||||||
@@ -13,7 +13,7 @@ VisualizerModel visualizerModel = new VisualizerModel
|
|||||||
};
|
};
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
var pipeClient = new NamedPipeClient("testPipe",@".\","TestServer",logger:Console.WriteLine);
|
var pipeClient = new NamedPipeClient("TestPipe", @".\","TestServer",logger:Console.WriteLine);
|
||||||
Thread.Sleep(1000);
|
Thread.Sleep(1000);
|
||||||
await pipeClient.SetVisualizerModelAsync(visualizerModel);
|
await pipeClient.SetVisualizerModelAsync(visualizerModel);
|
||||||
pipeClient.SetMessageAsync($"Hello from TestClient " + count++).GetAwaiter().GetResult();
|
pipeClient.SetMessageAsync($"Hello from TestClient " + count++).GetAwaiter().GetResult();
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
var pipeServer = new NamedPipes.NamedPipesServer("testPipe",logger:Console.WriteLine);
|
using System.Threading;
|
||||||
await pipeServer.RunAsync().ConfigureAwait(true);
|
var pipeServer = new NamedPipes.NamedPipesServer("TestPipe", logger:Console.WriteLine);
|
||||||
|
await pipeServer.RunAsync(CancellationToken.None).ConfigureAwait(true);
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user