NrxDebugVisualizer shows objects.
TODO: Update SceneTreeView after adding new objects
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
var pipeServer = new NamedPipes.NamedPipesServer("TestPipe", logger:Console.WriteLine);
|
||||
var pipeServer = new NamedPipes.NamedPipesServer("NrxDebugVisualizer", logger:Console.WriteLine);
|
||||
await pipeServer.RunAsync(CancellationToken.None).ConfigureAwait(true);
|
||||
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"profiles": {
|
||||
"TestServer": {
|
||||
"commandName": "Project",
|
||||
"workingDirectory": "C:\\Users\\heilm\\Documents\\Visual Studio 2026\\Visualizers"
|
||||
"workingDirectory": "C:\\Users\\matth\\Documents\\Visual Studio 2026\\Visualizers"
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user